So, Virtuality?
[ life | video games ][ city of heroes | communication | irc | left 4 dead | second life | video games ]
[ February 24th, 2009 ]
[ by: Alvan ]
Lately, thanks to a three-week long sick leave, my “human interaction” has pretty much been virtual. That in practice means MSN/IRC, Facebook, Left 4 Dead and City of Heroes. I also logged on to Second Life after a pause to collect my weekly free money.
On IRC, I “hang out” on about a dozen channels these days. There’s one that’s actually quite active, but sadly, the activity is something that doesn’t really concern my life a lot anymore – it’s the channel for my old main subject’s student group. Then there’s a “nowplaying” channel, where music I listen to gets pasted on, in real time. Pretty much like last.fm does. Sadly, haven’t found a spotify-mIRC plugin, so not much of the music I listen to these days actually gets pasted there. And it’s very rarely someone listens to something there that grabs my attention. Then there are a couple of “legacy” channels – channels that used to be active, but have gone into some form of a hibernation in the past years. I join the channels, and hope someone would talk about something, but the best they can do really is paste a couple of links and not really comment on anything. Some of the channels I’m on are only about organizing games these days. RPGs or Online Games, depending on the mood and time. But there is nothing really interesting to chat about there either. And on the rest of the channels, people hang out because it would be impolite to leave the channel as the two or three other people you know would take offense. Some of these channels are silly to the point that the people on the channel won’t talk to you on the channel, but start a private conversation, killing any hope of some conversation happening on-channel.
In case it doesn’t show, I’m thinking of quitting IRC.
On MSN the situation is actually much better – While there’s only a handful of people I talk on it, the conversations are much better. Even if there’s not a community feel to the conversations, they at least seem to exsist. But there are a lot of dead contacts there as well. I don’t even know why I have half of the contacts I do, anymore.
Facebook, as Larsa put it the other day, is something that you thought you would hate, but is actually quite great when you got into it. For me, it’s not that important, except for the few people I keep touch in through it. There are of course downsides to every coin, but mostly it’s a very “cute” system of staying in touch with people without actually staying in touch. Or to internet-stalk your ex-girlfriends, if you’re into that sort of thing. The only thing that really bothers me about it is the careless way some people seem to regard their own personal information. Somehow there’s been an abundance of memes going round that, when seen by wrong people, can be used for malice. Like provide the reader with information like “your mother’s maiden name”, something that is used quite commonly as a user verification question.
City of Heroes has seen some turmoil in the past few weeks – the EU offices are being shut down and moved to the US, something that might cause horrors to the EU players. But that’s something that only time will tell. Meanwhile, a small group of people that I know only through the game provide me with lots of great humor and good cheer. The group of us (all many-year veterans of the game) do a couple of hours of teaming every now and then and catch on on the latest gossip. Stories of what has happened to one another (who has gotten married, who has been in a drunken bar fight this time) and to those that we haven’t seen online in a while (but someone in the group happens to know in real life). Compared to the other communication channels, the fact that I haven’t met any of the people I play these days with in real life makes it quite unique compared to the others.
Which leads to Left 4 Dead, another game I’ve been playing actively. The main difference between CoH and L4D crowds for me is the fact that there is voice chat in the game. The people I play with vary from those I know in real life to those I’ve never met. But not having to rely on keyboard to expres yourself, and the game being very action-oriented, changes the communication quite a bit – most of the things said are very much related to the gameplay, which leads to text that’s very, very shallow – I have no idea what’s going on in the other players’ lives, whereas in CoH someone might curse his girlfriend’s cat or other small things that are in no way relevant to the game, but are quite intimate.
I also mentioned Second Life. I’ve been a user for so long that they’re actually paying me to log in every week, but I’ve never really “got” the environment. I guess it’s all those flying obscenities that man can imagine that keep me distant from it, but I must admit, there are some good things here and there – “specs of light” as one might say. One is a garden decor store a friend of mine runs there – a shop full of very “normal” things for sale. It’s almost unnerving to see someone sell a well-crafted rock when you’re mostly used to seeing … well, unnerving things. And another thing I’m going to have to buff is the Second Life Shakespeare Company, that try to provide some meaning to the damn place.
None of these really beat human interaction on a “real” level. A phonecall from a friend usually means a lot more than him pasteing you a link of people walking across a road.
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Tags: city of heroes, communication, irc, left 4 dead, second life, video games






