Project Induced Inspiration
[ roleplaying games ][ March 13th, 2010 ]
[ by: Alvan ]
Oh boy, the awesomeness of it all. Century (Part 2) kicking off in a couple of weeks, slowly getting the hang of running Pathfinder, and restarting the 4th Edition beer-and-pretzels game.
And with awesome gaming I notice I seem to be getting more and more ideas that I want to put to paper. And of course the one that I’m thinking most of is the College of War (or the-cow, as the domain name is known). Getting new cool ideas about what I want from the system again, and what I want from the game. How it would run and what would be the essentials.
To those who don’t know, CoW is, in it’s current form, a revisioning of generic fantasy genre through the frontier mysticism of the American West. It’s still fantasy at the core, but the tone is gone quite far from the dragons and knights in shining armors of the generic fantasy setting.
CoW is about colonial rule, concepts of freedom, facing the unknown, surpassing all expectations. And Magic, Mayhem and all that stuff. It’s D&D without the dungeons and the dragons. I’m pretty much just rambling because I need to pour all this inspiration I’m getting somewhere and this seems like the perfect place to do that.
Stay tuned.






