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	<title>The CoW: Half a Dozen Years &#187; love</title>
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		<title>Cutting It Short</title>
		<link>http://www.the-cow.net/2009/08/cutting-it-short/</link>
		<comments>http://www.the-cow.net/2009/08/cutting-it-short/#comments</comments>
		<pubDate>Sat, 08 Aug 2009 10:37:56 +0000</pubDate>
		<dc:creator>Alvan</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[love]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[scheduling]]></category>

		<guid isPermaLink="false">http://www.the-cow.net/?p=560</guid>
		<description><![CDATA[I sort of swore I wouldn&#8217;t go into my personal life in this new incarnation of the-cow.net blog, but I guess I&#8217;m just weak. The actual gaming-related whining is somewhere down a few paragraphs. The original the-cow.net&#8217;s (back in 2002, yikes, that&#8217;s 7 years ago) first post read &#8220;Well, I&#8217;m single again&#8221; and it was [...]]]></description>
			<content:encoded><![CDATA[<p>I sort of swore I wouldn&#8217;t go into my personal life in this new incarnation of the-cow.net blog, but I guess I&#8217;m just weak. The actual gaming-related whining is somewhere down a few paragraphs.</p>
<p>The original the-cow.net&#8217;s (back in 2002, yikes, that&#8217;s 7 years ago) first post read &#8220;Well, I&#8217;m single again&#8221; and it was posted on the day a relationship that had tried to turn me into a &#8220;normal person&#8221; had ended.</p>
<p>During the time I spent living in it, I did my best to focus on the things that aren&#8217;t frowned upon by the mainstream society &#8211; I worked hard, I did what I could to be a good boyfriend, and kept a very presentable self-image so that we wouldn&#8217;t be marked as &#8220;strange people&#8221;. For a while we lived in what was probably closest thing to a gated community there was in Turku. So I cut back on my habits of watching strange Science Fiction television series, focusing on on &#8220;funny&#8221; family friendly comedies. I didn&#8217;t have any time for RPGing, but instead exercised at the gym. I didn&#8217;t hang out with the LARPers on my free time as I was befriending the neighbors and had barbecue with them.</p>
<p>In general I was being the guy that I could see the girl wanting to spend her life with. Sad thing was that I wasn&#8217;t really that guy at all. I&#8217;m a geek, through and true. So eventually there was bad blood, there were tears and there was the end of the relationship.</p>
<p>After that I spent time finding a balance to the question of what I wanted to be in a relationship, something that led me to avoid them for a long time. Either I saw a &#8220;critical flaw&#8221; in the other party, one that made me think I&#8217;d have to compromise myself to be with them, so I didn&#8217;t even bother. Or I&#8217;d again found myself drifting into the role of that &#8220;normal guy&#8221; to impress them, and then, disgusted at myself, would back off before things got serious.</p>
<p>So yesterday, the topic of &#8220;Do you cut your game sessions short so you can see me sooner?&#8221; came up when talking with my girlfriend. It&#8217;s one of those questions that have no good answer, really &#8211; either I&#8217;m placing more value on the gaming than on the relationship or it&#8217;s an indication that I&#8217;m once again slipping to the &#8220;compromising who I am just to be with you&#8221; pattern I had fallen prey to all those years earlier.</p>
<p>Like I&#8217;ve mentioned before in the blog, our gaming group&#8217;s sessions have been going through a scheduling crisis the past year or two. We&#8217;re in a situation where even a simple game can get delayed for months because people don&#8217;t manage to fit their timetables together. On one hand this is because we&#8217;re busy with our lives and jobs, but on the other it&#8217;s become an issue of prioritizing. Everything goes before the games. But then, why would you want to spend the evening pretending to be in a fantasy world killing goblins when you can go see a great gig at the local nightclub? If it was just that sort of things that can be easily justified, I think there wouldn&#8217;t be a problem. Sadly, before gaming also comes watching some movie alone in your room, washing your hair or ordering your sock drawer. Games feel like a very low priority hobby sometimes.</p>
<p>And as it feels that much a prioritizing issue, I tend to ask those of my players who have problems with their schedules if they really want to continue playing. And let them know it&#8217;s not a bad thing to quit if they don&#8217;t feel like carrying on. But it seems that the issue really is about time just being a rare commodity and people not being available on the same days. Player A has choir practice on Monday and Thursday, and Player B could only play on those days. Finding a day that fits everyone is painful, and everyone wants to play.</p>
<p>So, cutting the game short once we&#8217;ve managed to get the session ready would be a bit unprofessional. And I told her the truth &#8211; I haven&#8217;t been cutting the sessions short to get to her earlier. But the rarity of the games is not the only reason why I answered so.</p>
<p>It&#8217;s been a way of gaming for us to keep game sessions short. 3-5 hours. This might seem counterproductive since we&#8217;re having such long breaks between sessions, but there are good reasons for it. With such busy schedules, investing 3-5 hours every now and then to a game is trivial &#8211; You can still get back home after it and prepare the presentation for the bank merger you need to have ready by the morning. It won&#8217;t ruin your life to commit to play in such a game. And also, you don&#8217;t really need more time to have a good game session. A lot can be accomplished in for example 4 hours. Everyone gets to play their bits and the attention spans stay solid (unless you give the players lots and lots of sugar to eat, but that&#8217;s besides the subject).</p>
<p>Doubling the time of the game to 8 hours would never double the time of productive play. Extra hours add up to exhaustion and eventual silliness that follows. And people would be tired as they&#8217;ve just come from work and will need to be up again in 4 hours when the game is over. And as a lot of our games rely on improvisation more than tedious pre-planning, exhaustion of the GM will hit at some point and start weighing down the game.</p>
<p>If I need to mention a major downside of the short games, it is that we&#8217;re friends, and friends need to gossip and be social when they meet each other. So if some people haven&#8217;t talked in a while, they will want time to do that before we start the game. So sometimes the planned 5 hours turns into 3 as everyone has to catch up on what&#8217;s been happening. But like said, you can accomplish a lot of gaming even if the time is limited. As long as everyone is into what&#8217;s happening and willing to contribute.</p>
<p>So if it takes 1.5 months to organize a 3 hour game session, it would be a bit wrong towards everyone for me to cut that to 2 hours because I wanted to be with my girlfriend just a bit earlier. But even if I said I haven&#8217;t cut a session short to get to her sooner, there is a &#8220;but&#8221;. Just like there always is. If it would happen that she&#8217;d ask me to cut a session short, I would.</p>
<p>So, nothing&#8217;s different from before? I&#8217;m still willing to make compromises to be something my girlfriend wants? Bad Alvan? Well, let&#8217;s compare&#8230; I&#8217;m working hard (well, been on a vacation, but theoretically), I&#8217;m trying my best to be a good boyfriend. I&#8217;m not watching that many odd SciFi shows (more to do with there being not that many good SciFi shows airing), but even fewer family comedies. I&#8217;m using some of my free time playing RPGs and some going to the gym. I&#8217;m hanging out with LARPers (if Karaoke with them counts) and barbecuing with friends when I have the opportunity. And if my girlfriend asks, I&#8217;m willing to cut down on my personal time&#8230; So nuances have changed, but it doesn&#8217;t really look that different.</p>
<p>The beauty of it all is in the why. I&#8217;m being myself. So when I say that I would cut a session short if my girlfriend asked, it&#8217;s because there is no ambiguity about all the trouble we go through to get the games arranged. It&#8217;s easy to trust her with the power when she&#8217;s seen  me curse all my players to the depths of hell when yet another game falls through.</p>
<p>And like I trust her with knowing what things mean, I do trust my players to eventually get their schedules sorted. We managed to complete one campaign (even if it took time), we&#8217;ll manage the others. As long as they&#8217;re being truthful to me when they say they want to continue playing RPGs, it will be possible to find a date that fits all the players. And then we&#8217;ll play for a few hours, kill some goblins, fight off dragons and then spend ages wondering when on Earth do we have time for that short burst of fun again.</p>
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